Perspective

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Figure Drawing for All It's Worth

The fact that this book is written by Andrew Loomis is enough to prepare you for a ride! In “Figure Drawing for All it’s Worth” Andrew Loomis explains… everything there is about drawing! From simple (and quite comical) instructions on how perspective works, to bone and muscle anatomy, to figure drawing, to foreshortening, to shadows and light and even more than that…! This book is an absolute must for both beginners and more advanced artists, since Loomis’s books and illustrations can always inspire and reveal anatomical/structural tips that we tend to overlook.

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How to Draw: Getting Started

This book is absolutely amazing for the simple reason that it covers everything about creating a comic. This is actually a compilation of the best ‘how-to’ segments from the now defunct Wizard Magazine, so be warned that each artist can have their own unique style (so you won’t be reading information coming from the same mouth, with the same art style). There is information about drawing, some in-depth information about perspective and some anatomy (yet, because of its variety of subjects in just over 255 pages, this book is not the best for learning detailed anatomy), facial expressions and drawing characters of different ages, among others! There is also information about character creation, body language, movement and action, drawing costumes and anything else you could possibly need for your action-packed comic (there is even information in drawing energy effects)! Information about a page’s (panels) layout, to texture and inking, this book is really chocked-full of information and tips for any comic creator out there!

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This book is excellent for comic creators or artists and illustrators as a whole! Although it does cover the basics about perspective, it also has information that is more advanced, and I wouldn’t really suggest to the absolute beginner. However, this book isn’t only limited to perspective, but also has a lot of colored paintings and short descriptions underneath each picture, explaining some basic things on why some certain colors were used. There is also information on how to draw in various mediums, and some more details about shading and certain techniques to give your drawings depth.

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Successful Drawing

In contrast to Andrew Loomis’s other books where he focuses on a specific subject, Successful Drawing is a book that covers a variety of subjects and has a lot of theory condensed into it - most of which is illustrated combined with text. Despite the importance of said theory, I wouldn’t advise this book for a beginner as it could be difficult to conceive the information in its totality (for someone who’s just starting out). With that being said though, this book is a must for any intermediate and even advanced artist, as it covers a vast variety of subjects, from perspective (for which is given a lot of emphasis) to lighting and shading, to figure drawing and so forth. Moreover, Loomis’s illustrations can, not only be a guide and reference to you, but they can also inspire you and motivate you for your own artistic pursuits.

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This book is a treasure for comic book creators! Marcos Mateu-Mestre, the author of this book, gives detailed, yet simple instructions on how composition works in comics and how the lighting, the view angle of each shot [or panel], the perspective and the layout as a whole can influence the tone and message of your comic. Through this book you will learn how to make each panel of your pages meaningful and/or how to give the appropriate voice in your story through them. Using negative space, size differences, contradicting lines and intercutting are just a few things that are covered in this book. There is also some information about the head/body shapes, as well as the dynamics of expression.

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I cannot help but review these two books interchangeably, for I have found they can both be used to make someone a better comic book creator! Scott McCloud, the author of these two comics, has worked at DC and has been studying comic books since 1984. These two comics contain a vast variety of information about comics – and not just about the typical anatomy-perspective kind of information, but actual “philosophical” information (or rather, a more mental way of looking at comics) which can both influence and inspire the way someone creates their comic. These books are greatly recommended for both beginners and experienced comic creators, and especially for people who like to look at comics more deeply than they ever thought it’s possible!

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This book is a must for beginners when it comes to perspective drawing. Inspired by Scott McCloud’s “Understanding Comics”, this book is more “drawn” rather than “written” (I mean it is a comic book!) and it explains about perspective in an amusing dialogue form and a very creative way! Even if you are not a beginner, this book is still entertaining and creative enough to keep your interest, even if you already know the information portrayed in it; rather, it is the way the information is portrayed, which will keep your interest!

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Everything is shapes, and when you manage to see through these, you can literally draw anything! Scott Robertson and Thomas Bertling guide us through this book with the use of shapes and perspective. This book can actually be used by both artists and architects alike, and if one follows the information written inside it, one will be overwhelmed by the marvels they’ll be able to create from their own imagination! In the first chapters there is information on accurately drawing perspective grids and ellipses, and in the following chapters you gradually place these shapes and perspective to drawing items and environment alike! From robotic mechanical creatures, to the most superficial sci-fi landscapes you could ever imagine, everything is possible when you get the basics of the structure underneath them.

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The Art of Drawing People

This book is simply amazing for learning how to draw people – and even more so to create portraits! The information written in it varies from the anatomy of the human body, to perspective and foreshortening, and of course to the basics of depicting realistic hair/facial hair, eyes, mouth, drawing different sexes and ages, and so forth. Written with simple words and combined with many drawings, this book is easy to read and really useful if you want to learn the art of drawing people!

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This book is absolutely amazing. Although it doesn't go in great detail about anatomy and the like (there are many other books for that purpose, which I mention in my website here) it covers *everything* about comic books, from scenario and storytelling to fonts, to balloons, to colors and how to correctly structure your panels and strips. Personally, I've read this book countless times and each time I find something new to help me in making my own comics. An amazing book, greatly recommended for comic creators.

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