Cartooning: Character Design

If you want to create cartoony (bean-style, from Mickey Mouse to Flintstones) characters, then this book is perfect for you! Starting with the tools of trade you will need (with lovely and comical cartoony illustrations decorating each page) and moving on to understanding shapes and how these will give form to your characters, this book covers everything, from facial features and expressions to action poses, to body language and even to dressing your characters up and using props (drawing items in cartoony form). The differences in the shapes of males and females as well as the age differences and so much more! This book is definitely a must for any cartoony (or aspiring to be one) artist out there!


This book is a must for beginners when it comes to perspective drawing. Inspired by Scott McCloud’s “Understanding Comics”, this book is more “drawn” rather than “written” (I mean it is a comic book!) and it explains about perspective in an amusing dialogue form and a very creative way! Even if you are not a beginner, this book is still entertaining and creative enough to keep your interest, even if you already know the information portrayed in it; rather, it is the way the information is portrayed, which will keep your interest!


How to Draw: Getting Started

This book is absolutely amazing for the simple reason that it covers everything about creating a comic. This is actually a compilation of the best ‘how-to’ segments from the now defunct Wizard Magazine, so be warned that each artist can have their own unique style (so you won’t be reading information coming from the same mouth, with the same art style). There is information about drawing, some in-depth information about perspective and some anatomy (yet, because of its variety of subjects in just over 255 pages, this book is not the best for learning detailed anatomy), facial expressions and drawing characters of different ages, among others! There is also information about character creation, body language, movement and action, drawing costumes and anything else you could possibly need for your action-packed comic (there is even information in drawing energy effects)! Information about a page’s (panels) layout, to texture and inking, this book is really chocked-full of information and tips for any comic creator out there!


This book is absolutely amazing. Although it doesn't go in great detail about anatomy and the like (there are many other books for that purpose, which I mention in my website here) it covers *everything* about comic books, from scenario and storytelling to fonts, to balloons, to colors and how to correctly structure your panels and strips. Personally, I've read this book countless times and each time I find something new to help me in making my own comics. An amazing book, greatly recommended for comic creators.


Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels


Understanding Comics: The Invisible Art

I cannot help but review these two books interchangeably, for I have found they can both be used to make someone a better comic book creator! Scott McCloud, the author of these two comics, has worked at DC and has been studying comic books since 1984. These two comics contain a vast variety of information about comics – and not just about the typical anatomy-perspective kind of information, but actual “philosophical” information (or rather, a more mental way of looking at comics) which can both influence and inspire the way someone creates their comic. These books are greatly recommended for both beginners and experienced comic creators, and especially for people who like to look at comics more deeply than they ever thought it’s possible!

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